![]() ![]() ![]() I will admit, the whole process was mesmerising to look at in the beginning, but it loses that charm very quickly. ![]() That also applies to collecting resources where your carriers will also need to transport those resources all the way back to your warehouse. When constructing any type of building, your carriers will need to transport all of the required resources from the Warehouse to the set destination of your buildings. On top of having repetitive gameplay, it also feels really slow-paced. ![]() Sure, you get to choose between three different factions in the Elari, Maru, and Jorn, but aside from having some specialised units and faction bonuses, they mainly play the same way. This gameplay loop can be very repetitive because that’s pretty much all you do throughout the game without much variations. Those resources are then used to make coal and iron mines which produces the respective resources which are converted into weaponry to produce military troops all while expanding your territory. You then need to construct your resource gathering buildings such as lumber mills and quarries, which needs to be connected by roads to the warehouse, to have a steady flow of resources. You start off the map with your main resource hub structure called the Warehouse, a bunch of non-controllable units called carriers, and a handful of engineers. In terms of gameplay, The Settlers: New Allies is pretty systematic. The game also features some gorgeous 2D artwork which can be found from the menu and loading screens. You got the lush and green flora scattered across the lands, glistering blue seas vast and open, coarse and rocky mountain terrain filled with rare ores. Follow us on Twitter Follow and Tweet us Tweet to designs for some of the maps are pretty atmospheric too. ![]()
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